Showing posts with label turbosmooth. Show all posts
Showing posts with label turbosmooth. Show all posts

Saturday, November 17, 2012

How to Create a Carpet - Part I

1. Create a Box. You can use the parameters I've used: 12' x 8'. Just make sure the height value is very very small.











2. Add an Edit Poly modifier, move around the box so you can see its bottom. Select Polygon Sub-object (you can just hit 4), select the bottom polygon and delete it. 





















3. Go on a top viewport and hit F3 to go to wireframe mode.

4. Hit 2 to select the Edges Sub-Object. Select the vertical edges, as shown and click the small box next to Connect, to open the Connect dialog. 










5. Modify the values, as shown: 
Segments: 4
Pinch: 92
And then hit the cross: Apply and Continue.



















6. Now select the horizontal edges, modify the amounts as shown:
Segments: 4
Pinch: 87
And this time hit Apply, to apply the modification.


 


7. Finally, add a Turbosmooth modifier and change the iterations to 2.



















Your rug is now ready to receive the material!

Continue to Part II

Friday, November 2, 2012

Making of a simple pot

Here's how to model a simple pot:

1. Make a cylinder with the parameters shown:





2. Add an Edit Poly modifier and select 3 edges, as shown. With the 3 edges selected, hit loop, as shown:
























3. With the edges selected, click on Chamfer, and select the parameters shown:
Amount: 0.025
Segments:1
And hit OK.















4. In the Polygon sub-object, select all polygons in Front View and then start deselecting as shown:





















5. With the remaining polygons selected, select Extrude, with the parameters shown:
Extrude Polygons: Local Normals
Height: -0.015
And hit OK.








6. Select the top polygon and delete it.













7. Select the edges shown and select Chamfer, with the following parameters:
Amount: 0.015

Segments: 4
And hit OK.














8. Add a Shell modifier with the parameters shown:
Inner Amount: 0.025














9. Add another Edit Poly modifier, select 2 edges as shown and then hit loop. Then hit Chamfer, with the following parameters:
Amount: 0.025
Segments: 4
And hit OK.




































10. Add a Taper Modifier and change the Amount to 0.25.














11. Add a Turbosmooth Modifier and change the Iterations to 2 and select Isoline Display.






That's it! Here's a rendering of the model: