1. Create a Box. You can use the parameters I've used: 12' x 8'. Just make sure the height value is very very small.
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2. Add an Edit Poly modifier, move around the box so you can see its bottom. Select Polygon Sub-object (you can just hit 4), select the bottom polygon and delete it.
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3. Go on a top viewport and hit F3 to go to wireframe mode.
4. Hit 2 to select the Edges Sub-Object. Select the vertical edges, as shown and click the small box next to Connect, to open the Connect dialog.
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5. Modify the values, as shown:
Segments: 4
Pinch: 92
And then hit the cross: Apply and Continue.
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6. Now select the horizontal edges, modify the amounts as shown:
Segments: 4
Pinch: 87
And this time hit Apply, to apply the modification.
7. Finally, add a Turbosmooth modifier and change the iterations to 2.
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Your rug is now ready to receive the material!
Continue to Part II
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2. Add an Edit Poly modifier, move around the box so you can see its bottom. Select Polygon Sub-object (you can just hit 4), select the bottom polygon and delete it.
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3. Go on a top viewport and hit F3 to go to wireframe mode.
4. Hit 2 to select the Edges Sub-Object. Select the vertical edges, as shown and click the small box next to Connect, to open the Connect dialog.
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5. Modify the values, as shown:
Segments: 4
Pinch: 92
And then hit the cross: Apply and Continue.
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6. Now select the horizontal edges, modify the amounts as shown:
Segments: 4
Pinch: 87
And this time hit Apply, to apply the modification.
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7. Finally, add a Turbosmooth modifier and change the iterations to 2.
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Your rug is now ready to receive the material!
Continue to Part II
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